Mujo is an action puzzle game that has you match up tiles to defeat monsters, and itās out today on Nintendo Switch. Originally released on mobile devices in 2014 as free-to-play, this Switch port is exactly the same as the mobile one, and we mean exactly. Despite being a free-to-play game on mobile, Mujo is on sale for $9.99 on the Nintendo eShop.
That would be fine in most cases ā as other direct mobile-to-Switch games like the wonderfully underappreciated Voez removed all microtransactions in favor of a single purchase ā but that is not the case with Mujo. As revealed in this YouTube video by NintenDaan, the game still contains all of its typical microtransactions in addition to the $9.99 price tag to download.
While a very nasty decision on its own, that isnāt the worst part of the Mujo Switch port. The entire game is basically a copy-paste situation from the mobile version, all the way down to the aspect ratio when playing. The game only takes a phone-sized vertical sliver of the screen, leaving the rest with a static colored background.
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The lack of care is clearly seen in Mujo, with very few actual additions made in the Switch version besides the new asking price. You can zoom in on the virtual phone screen as necessary, and you are able to use the right analog stick to scroll through tiles, but thatās essentially it.
You can select to buy more lightning currency and it will take you back to the eShop to view all of the microtransactions available. These in-game purchases range from around a single buck to almost $50 on top of the initial required purchase necessary to even be able to play it.
It is very shady move for the developer Oink Games, but far from the only one recently in the video game industry. Gamers are still up-in-arms over loot boxes and microtransactions in Star Wars Battlefront 2, as well as the upcoming UFC 3.