Let's blow it up anyway!
I think Kuulei said it best in her original review of Sine Mora for the PlayStation 3 and Xbox 360:
if you want to invent something successful, it must rise above the norm. It needs to impress, it needs to…
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Visually appeasing
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Varying levels
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Additional game modes add challenge
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...but there's little else
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Not noob-friendly
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Awkward storytelling
