With the dichotomy between Jin’s samurai and ghost sides, it’d make sense if Ghost of Tsushima had an honor system. A core part of the game’s story is the conflict between bushido (the way of the samurai) and the ninja-like ghost tactics Jin must use to liberate Tsushima. You’d think that because of this, the game would have a morality gauge, invisible…
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
