It took me a minute when I began playing GNOG to realize what its charming, yelling, singing mechanical heads reminded me of. I soon realized they’re almost like Domo, except far more colorful and varied. GNOG has a toylike quality to it, offering hands-on puzzle gameplay and an impressive, mechanized style across both VR and standard setups. I tested the latter, and found the…
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Colorful, toylike wonderland of endless interaction and distraction
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The balance of puzzling and experimenting feels great
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Stages are varied, and really are their own “micro worlds”
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The soundtrack is good and suitable, but should be more memorable
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Much better on VR
