GNOG Review

It took me a minute when I began playing GNOG to realize what its charming, yelling, singing mechanical heads reminded me of. I soon realized they’re almost like Domo, except far more colorful and varied. GNOG has a toylike quality to it, offering hands-on puzzle gameplay and an impressive, mechanized style across both VR and standard setups. I tested the latter, and found the…

  • Colorful, toylike wonderland of endless interaction and distraction
  • The balance of puzzling and experimenting feels great
  • Stages are varied, and really are their own “micro worlds”
  • The soundtrack is good and suitable, but should be more memorable
  • Much better on VR

8

Upcoming Releases
Colorful, toylike wonderland of endless interaction and distraction The balance of puzzling and experimenting feels great Stages are varied, and really are their own “micro worlds” The soundtrack is good and suitable, but should be more memorable Much better on VR
Colorful, toylike wonderland of endless interaction and distraction The balance of puzzling and experimenting feels great Stages are varied, and really are their own “micro worlds” The soundtrack is good and suitable, but should be more memorable Much better on VR
Colorful, toylike wonderland of endless interaction and distraction The balance of puzzling and experimenting feels great Stages are varied, and really are their own “micro worlds” The soundtrack is good and suitable, but should be more memorable Much better on VR
Colorful, toylike wonderland of endless interaction and distraction The balance of puzzling and experimenting feels great Stages are varied, and really are their own “micro worlds” The soundtrack is good and suitable, but should be more memorable Much better on VR
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