Xenoblade Chronicles 3D Review

Monado, Ronaldo, avacado… they’re all good by me.

The Nintendo Wii is remembered for a handful of different things—the popularization of motion controls, easy-to-develop shovelware, and the pack-in title being better than the vast majority of titles. One thing it wasn’t well-known nor remembered fondly for is its plethora of RPGs… mostly because there were only a few, and of…

  • Environments are spacious and beautiful
  • Up close, it looks a generation old (for TV consoles, anyway)
  • Battling is hectic and thought-provoking
  • Plenty of missions to fulfill
  • A straight-up port, no portable bells or whistles

8

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Environments are spacious and beautiful Up close, it looks a generation old (for TV consoles, anyway) Battling is hectic and thought-provoking Plenty of missions to fulfill A straight-up port, no portable bells or whistles
Environments are spacious and beautiful Up close, it looks a generation old (for TV consoles, anyway) Battling is hectic and thought-provoking Plenty of missions to fulfill A straight-up port, no portable bells or whistles
Environments are spacious and beautiful Up close, it looks a generation old (for TV consoles, anyway) Battling is hectic and thought-provoking Plenty of missions to fulfill A straight-up port, no portable bells or whistles
Environments are spacious and beautiful Up close, it looks a generation old (for TV consoles, anyway) Battling is hectic and thought-provoking Plenty of missions to fulfill A straight-up port, no portable bells or whistles
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