It’s impossible to discuss The Outer Worlds without mentioning Fallout. It touches every cornerstone of a Fallout game, from the camera zooming in on an NPC’s face when you strike up a conversation with them, through to enemies crumpling up in an awkward pile of physics when you kill them with a critical shot.…
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Every action has a meaningful consequence.
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Planets are gorgeous.
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Tons of interesting characters to meet.
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Well-polished with zero performance issues.
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Combat is fast-paced and fun.
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Companions make you feel like a real captain of a spaceship.
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The Board are a looming threat, but don't provide a primary antagonist for much of the story.
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Too easy to talk your way out of situations.
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Lacking its own visual identity.
