Salt and Sacrifice Review Featured

Salt and Sacrifice Review: ‘Too Much Was Sacrificed’

Salt and Sanctuary was a hit when it was released approximately six million years ago in 2016. It distilled the gritty atmosphere and challenge of Dark Souls into a leaner 2D package. It also shared that games’ predilection for subtextual storytelling and featured a world that was on its last leg and where little was as it seemed. When I set out to review…

  • Decent multiplayer experience.
  • Combat and upgrade systems are enjoyable.
  • Mage Hunts are tedious.
  • No fast travel or map slows down the game.
  • Story isn't nearly as engaging as the original's.

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Decent multiplayer experience. Combat and upgrade systems are enjoyable. Mage Hunts are tedious. No fast travel or map slows down the game. Story isn't nearly as engaging as the original's.
Decent multiplayer experience. Combat and upgrade systems are enjoyable. Mage Hunts are tedious. No fast travel or map slows down the game. Story isn't nearly as engaging as the original's.
Decent multiplayer experience. Combat and upgrade systems are enjoyable. Mage Hunts are tedious. No fast travel or map slows down the game. Story isn't nearly as engaging as the original's.
Decent multiplayer experience. Combat and upgrade systems are enjoyable. Mage Hunts are tedious. No fast travel or map slows down the game. Story isn't nearly as engaging as the original's.
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