Lock, stock, and where’s the barrel?
Anyone that played games around the time analog stick-based controls were introduced probably remembers when a little game called Turok: Dinosaur Hunter came out. Obviously suited for two sticks, Turok was released on the Nintendo 64, a single analog stick video game system. Everyday Shooter makes the same mistake: awkward controls. It is the main…
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Points as currency
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Colorful and fun visual style
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Too many objects on small screen
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Annoying control scheme
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Really annoying control scheme
