Nobody’s perfect.
Eight years ago, Rare made a first-person shooter for the Nintendo 64 – Goldeneye – that was so good it single-handedly justified buying a Nintendo 64. They then tried to make a game that would justify keeping your N64 instead of hawking it for a Playstation. While the original Perfect Dark was a fine shooter, it lacked the…
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Total package of modes
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Interesting gadgets and weapons
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Solid engine
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Marred by erractic style
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Poor single-player design
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Largely derivative
