A three-hour tour.
Sometimes, the sweetest things in life are brief. Watching a sunset, giving a goodbye kiss, shooting a zombie in the head with a 12-gauge – these fleeting joys come and go like a flickering flame in an autumn breeze. Oh, wait…you paid fifty dollars for that flickering flame? And it lasted how long?
We love sweet games, but for our…
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Environmental physics
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Very immersive
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No item menus
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No map
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Short, weak story
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No replay value
