There’s something admirable about how different Disintegration feels from just about anything else in shooters. Flying around in weird drone-esque hovercraft, ordering troops on the ground, exploring unique aerial maps, it’s all novel and initially enthralling. It’s the first game to mix real-time action with real-time strategy since Brutal Legend, and I respect the ambition it takes to tackle such a divisive concept.
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Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
