Katsuhiro Harada Has Doubts With Wii U’s Online Environment

Wii U might be taking online play a little more seriously than its older brethren, but it might not be enough to make both developers and consumers happy.

While speaking at a Namco Bandai roundtable meeting, Producer Katshihiro Harada shared some skepticism in Nintendo's implementation of online for the Wii U. He specifically said:

Not quite sure at this point. I don't fully understand it. We’re still working with Nintendo to find out about their network.

Online multiplayer is extremely important in this day and age. The Wii's buddy code system made things a lot more difficult than they needed to be for Nintendo fans, and the lacking feature-set of the console's online experience certainly didn't help.

The biggest selling point of the Wii U is its ability to inherit multiplatform games. Call of Duty: Black Ops II was recently confirmed for the console and many other competitive games will be sure to follow. But if they aren't nearly as fun to play as on consoles made over five years ago then what's the point?

Then again this is just the impression of a single producer out of many in the industry, so nothing's set in stone. 

Upcoming Releases
Kindred Fates is an open world monster battling RPG, and a love letter to the monster battle genre. Our goal is to evolve the genre, and finally bring fans what they've been asking for.
Inspired by the beauty of the natural world around us, Everwild is a brand-new game in development from Rare where unique and unforgettable experiences await in a natural and magical world. Play as an Eternal as you explore and build bonds with the world around you.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Reviews
9
With a new Snapdragon processor comes a new REDMAGIC 10 Pro phone incorporating it. For those gamers or power users…
X