EA Shut Down Visceral Because a Single-Player Star Wars Game Wouldn’t Make Enough Money

EA CFO Blake Jorgensen has spoken out about the publisher’s decision to shut down Visceral Games and cancel the studio’s single-player Star Wars game, saying that there wasn’t enough interest in linear, narrative-driven games to justify the company’s investment.

Speaking during a talk at the Credit Suisse Technology, Media & Telecom conference, Jorgensen suggested that EA had attempted to cut…

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