Jade Raymond Opens New Studio at EA

Assassin's Creed producer Jade Raymond left Ubisoft last year, and earlier today she revealed that she's opening a new development studio called Motive under Electronic Arts.

The Motive Studios website goes into great detail about the company and its goals. The Montreal-based developer will be "incubating entirely new IP and taking on some amazing projects." That includes Visceral's Star Wars project, meaning Raymond will be teaming up with Amy Hennig.

Raymond commented on the opportunity to work with Hennig and what that means to her.

"I've also known Amy for years and have admired her work on the Uncharted games!" she said. "I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff."

Motive Studios also plans to "work in close quarters with the BioWare team." Perhaps it will aid with the development of Mass Effect: Andromeda, or an entirely different game. Only time will tell.

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