The Mortal Kombat 11 armor breaking moves are brand new for the latest patch in the Aftermath update. These abilities finally give characters a chance to crush Fatal Blows and Breakaways if they make the right read. But they are different for every fighter. So what each of the Mortal Kombat 11 armor breaking moves for every character?
Mortal Kombat 11 Armor Breaking moves | How to perform them
But before you look into the MK11 armor breaking moves, it is worth it to know the button terminology that is pervasive across most other fighting games. These numbers correspond to each of the face buttons to avoid confusion. This makes it so guides and button layouts work on every platform. Here are the numbers that correlate to each of the default buttons on each console:
- 1 is Square on PS4, X on Xbox One, and Y on Switch
- 2 is Triangle on PS4, Y on Xbox One, and X on Switch
- 3 is X on PS4, A on Xbox One, and B on Switch
- 4 is O on PS4, B on Xbox One, and A on Switch
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We will also update this guide as quickly as possible to fill out more of MK11 armor breaking moves.
Mortal Kombat 11 Baraka armor breaking move
- Blade Charge: back, forward, 2 (triggers Krushing Blow) (equippable move)
Mortal Kombat 11 Cassie Cage armor breaking move
- Flying Glow Kick: back, forward, 3 (triggers Krushing Blow) (equippable move)
Mortal Kombat 11 Cetrion armor breaking move
- Deadly Winds: back, forward, 4 (only the first part of the attack breaks armor) (equippable move)
Mortal Kombat 11 D’Vorah armor breaking move
- Swarm: back, forward, 4 (recovers faster if it breaks armor)
- Swarm (amplify): back, forward, 4, amplify (recovers faster if it breaks armor)
Mortal Kombat 11 Erron Black armor breaking move
- Acid Pour: back, forward, 1 (triggers Krushing Blow) (equippable move)
Mortal Kombat 11 Frost armor breaking move
- Cyber Head: down, back, 3 (pops opponent up a little higher if it breaks armor)
Mortal Kombat 11 Fujin armor breaking move
- Wind Kicks: down, back, 4
Mortal Kombat 11 Geras armor breaking move
- Sand Trap: down, back, 1 (triggers Krushing Blow) (equippable move)
- Quick Sand: down, back, 1 (triggers Krushing Blow)
Mortal Kombat 11 Jade armor breaking move
- Blazing Nitro Kick: down, forward, 4 (triggers Krushing Blow)
Mortal Kombat 11 Jax armor breaking move
- Lethal Clap: down, back, 1 (recovers faster if it breaks armor) (equippable move)
Mortal Kombat 11 Jacqui armor breaking move
- (Air) Dive Bomb: down, forward, 3, while in air (juggles opponent if it breaks armor) (equippable move)
- Hyper Knee: (back, forward, 4) (equippable move)
Mortal Kombat 11 Johnny Cage armor breaking move
- Flippy Kick: down, back, 3
- Pissed Off: down, back, forward, 1 (equippable move)
Mortal Kombat 11 Joker armor breaking move
- C C D D E G E C: back, forward, 4 (recovers faster if it breaks armor) (pops opponent up if it breaks armor)
- C C D D E G E C (amplify): back, forward, 4, amplify (recovers faster if it breaks armor) (pops opponent up even higher if it breaks armor)
Mortal Kombat 11 Kabal armor breaking move
- Hook Slam: down, back, 4 (triggers Krushing Blow, but does not pop opponent up if it breaks armor [still pops opponent up if Krushing Blow is used normally]) (equippable move)
Mortal Kombat 11 Kano armor breaking move
- Blade Evade: back, 1 (restands opponent if airborne)
Mortal Kombat 11 Kitana armor breaking move
- Square Wave: back, forward, 3 (triggers Krushing Blow) (equippable move)
- (Air) Square Wave: back, forward, 3 while in the air (triggers Krushing Blow)
- Ground War: back, forward, 3 while in the air or on the ground (triggers Krushing Blow) (equippable move)
Mortal Kombat 11 Kollector armor breaking move
- Relic Lure: down, back, 4 (still sucks them in and can be amplified for a combo) (equippable move)
Mortal Kombat 11 Kotal Kahn armor breaking move
- Mehtizquia Cut: down, forward, 2 (triggers Krushing Blow if amplified)
Mortal Kombat 11 Kung Lao armor breaking move
- (Air) Shaolin Drop: down, 4 while in air (triggers Krushing Blow if amplified)
Mortal Kombat 11 Liu Kang armor breaking move
- Kusari Slam: down, back, forward, 2 (equippable move)
Mortal Kombat 11 Mileena armor breaking move
- Stabyscotch: forward, down, back, 2 (triggers Krushing Blow) (equippable move)
Mortal Kombat 11 Nightwolf armor breaking move
- Tomahawk Swing: down, back, forward, 3 (triggers Krushing Blow) (equippable move)
Mortal Kombat 11 Noob Saibot armor breaking move
- Dark Push: back, 2 (pops up the opponent up for a combo and can be special canceled if it breaks armor)
Mortal Kombat 11 Raiden armor breaking move
- Summon Lightning: down, back, 2
Mortal Kombat 11 Rain armor breaking move
- Argus Plunge: back, forward, 3 (triggers Krushing Blow)
Mortal Kombat 11 Rambo armor breaking move
- Lieutenant Drop: forward, 4 (triggers Krushing Blow)
Mortal Kombat 11 RoboCop armor breaking move
- (Air) OCP Charge: back, forward, 3 while in the air (triggers Krushing Blow) (equippable move)
Mortal Kombat 11 Scorpion armor breaking move
- Flip Kick: back, 3 (pops opponent up if it breaks armor)
Mortal Kombat 11 Shao Kahn armor breaking move
- Scum Grab: down, back, 1
- Skewered: down, back, 1 (equippable move)
- Shoulder Charger (amplified, down): back, forward, 3, amplify, down (pops the opponent up if breaks armor)
Mortal Kombat 11 Sheeva armor breaking move
- Untamed Fury: back, forward 4 (triggers Krushing Blow)
Mortal Kombat 11 Sindel armor breaking move
- Mane Squeeze: back, forward, 1
Mortal Kombat 11 Skarlet armor breaking move
- Blood Spatter: back, forward, 3 (recovers faster if it breaks armor)
- Blood Spatter (amplified): back, forward, 3, amplify (recovers significantly faster and juggles higher if it breaks armor)
Mortal Kombat 11 Sonya Blade armor breaking move
- Boot Kamp: forward, 3
Mortal Kombat 11 Spawn armor breaking move
- Soul Shattering War Club: back, forward, 3
Mortal Kombat 11 Sub-Zero armor breaking move
- Brutal Kick: forward, 4 (triggers Krushing Blow)
Mortal Kombat 11 Shang Tsung armor breaking move
- Scatter Souls: down, forward, 3 (stuns opponent) (equippable move)
Mortal Kombat 11 Terminator armor breaking move
- Gorilla Press Slam (down, back, forward, 2) (only in Destroyer and Final Judgment variations)