Injustice: Gods Among Us Batman – Move List

Injustice: Gods Among Us - Batman: Move List





 
Basic Attacks Command Properties Damage Startup Recovery Advantage on Hit Advantage if Guarded
Palm Strike L High 2.00 6 12 8 4
Hammer Fist M Mid 3.00 10 29 7 -3
Roundhouse H Mid 7.00 13 22 10 1
Crusader Kick b + L Mid 2.00 9 16 9 0
Batarang Swipe b + M Mid 5.00 12 24 11 -9
Flying Kick b + H Mid 11.00 29 22 81 12
Caped Crusade f + M Mid 3.00 14 24 11 1
Wheel Kicks f + H Overhead 11.00 29 26 79 8
Low Jab d + L Mid 2.00 7 12 14 0
Uppercut d + M Mid 5.00 7 29 62 -16
Low Hammerfist d + H Low 7.00 15 20 42 -5
               
Air Attacks              
Flying Knee L Overhead 5.00 5 22 4 -8
Straight Kick M Overhead 7.00 7 22 17 -4
Flip Kick H Overhead 11.00 10 16 10 10
               
Throws              
Forward Throw f + LB or f + L + H Throw 11.00 10 21 14 -5
Reverse Throw LB or b + L + H Throw 11.00 10 21 14 -5
               
Bounce Cancels              
Revolving Contact f, f, MB --- --- --- --- --- ---
Mighty Adam b, b, MB --- --- --- --- --- ---
               
Combo Attacks              
Showdown L, L Mid 1.90 9 18 16 1
Injustice L. L. M Mid 6.32 9 41 -5 -6
Vengeance L, L, H Overhead 4.51 21 25 67 5
Tricky Bat L. M, M Mid 6.32 22 46 11 -23
Intimidation L, M Mid 1.90 13 19 16 6
Mind Games L, M, H Low 4.51 17 18 80 -5
Millionaire b + L, L Mid 1.90 12 25 11 -4
High Tech b + L, L, M Overhead 8.12 18 17 46 -5
Darkness b + L, L, H Mid 4.51 18 26 67 -6
Tragic M, M High 1.90 11 18 14 8
Caped Crusader M, M, H Mid 6.32 15 14 88 -1
Stay Down b + M, H Mid 10.97 10 3 55 -15
Winged Avenger F + M, H Mid 8.22 6 25 45 -7
               
Special Moves              
Straight Grapple d, f + L High 8.80 20 27 -11 -32
Straight Grapple (Meter Burn) d, f + L (Meter Burn) --- 0.00 0 31 -31 ---
Sky Grapple d, b, L High 10.00 14 44 57 -42
Sky Grapple (Meter Burn) d, b, L (Meter Burn) High 4.25 0 12 83 ---
Batarang b, f, M Mid 6.80 20 -155 -7 -18
Batarang (Meter Burn) b, f, M (Meter Burn) Mid 8.75 8 0 65 38
Up Batarang d, b, M High 6.00 19 -167 6 -5
Up Batarang (Meter Burn) d, b, M (Meter Burn) High 5.00 6 0 102 38
Slide Kick b, f, H Low 7.00 16 50 -2 -35
Slide Kick (Meter Burn) b, f, H (Meter Burn) Low 4.75 15 -125 16 N/A
Scatter Bombs (Air) d, b, M Mid 9.00 8 31 7 -16
Capy Parry d, b, H --- 12.00 1 42 14 -84
               
Super Move              
The Dark Knight FS + MB Mid 33.35 121 44 14 -14
               
Character Power              
Double Jump u + b or u + f --- --- --- --- --- ---
Mechanical Bats S N/A 0.00 0 15 -15 -15
Release the Bats S Mid 5.80 5 0 46 15
Bat Swarm d + S Mid 7.00 10 8 81 12


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