New Game Plus mode in Sekiro Shadows Die Twice allows you to begin the game anew after beating it. This mode allows you to start a new playthrough, but retain some of the advantages and options from your previous journey. Here’s what you need to do to unlock New Game + in Sekiro, and what it changes.
How to unlock New Game Plus in Sekiro Shadows Die Twice
Unlocking New Game + in Sekiro is relatively easy. At least easy in the way you don’t have to do anything special. All you need to do is reach one of the game’s endings.
When you reach the end of the game, just sit through the final cutscenes. After the credits roll, you’ll go back into the game, and then you can choose to start New Game Plus from the Dilapidated Temple.
What do you get to keep in New Game Plus in Sekiro Shadows Die Twice?
Sekiro‘s New Game + works much the same as the mode did in Dark Souls. When you defeat the final boss, you can roam around the world at will until you decide to start New Game Plus.
New Game Plus allows you to retain:
- All your items (except certain key items)
- Prosthetic Tools
- Skills from the previous playthrough
- Money
- Upgrades to the Healing Gourd
Additionally, everyone’s Dragonrot will be reset, so no one will be sick when you first start.
What changes in New Game Plus in Sekiro Shadows Die Twice?
When you begin New Game + in Sekiro, all enemies are reset, including bosses. All shortcuts and doors you’ve opened will also be closed, and all Sculptor’s Idols must be activated again to enable fast travel.
Like in Dark Souls, enemies will raise in difficulty in New Game Plus but will drop better items and more money when defeated.
Is there a New Game Plus Plus mode in Sekiro Shadows Die Twice?
We’re not sure yet if this title has New Game ++ like previous From Software games have had. We’d almost bet on it, but until we complete our second playthrough, we can’t be sure.
Sekiro Soulslikes
-
Sekiro: Shadows Die Twice and the Best of the Soulslikes
It's always exciting to see a new genre emerge. You get that original hit game, the follow-ups and the attempts by other developers to recapture the magic. With the release of Sekiro, let's look back at the landscape of Souslikes so far. -
Demon's Souls
The original that kicked it all off (unless you count King's Field), Demon's Souls went under the radar on the PlayStation 3. Originally, gamers didn't know what to make of it, but anyone who stuck with it got an amazing experience that was unlike anything on the market. -
Dark Souls
By the time a new generation rolled around, From Software had moved from demons to darkness. The Dark Souls trilogy cemented the genre tropes, proving to achieve the popularity that their previous title had only hinted at. Far more than a cult success, these games proved to be influential even outside the genre. -
Bloodborne
Once things started taking off, original Demon's Souls publisher Sony had to get back in the action. Teaming with From, the result was Bloodborne. Taking things was from medieval castles and including firearms for the first time, this was the first hint that this formula was flexible. -
Lords of the Fallen
Developed by Deck13 Interactive and CI Games, Lords of the Fallen takes things in a more Norse direction. Using hammers and axes, you must fight towering gods and demons. After this game's success, the two developers split, with CI working on an upcoming sequel to this Viking Soulslike. -
Nioh
Team Ninja tried their hands at Souslikes with Nioh, a game where you control an Irish Samurai and fight yokai. The game was announced back in 2004 as Oni and changed hands multiple times before release. Originally another PlayStation 4 exclusive for the genre, the game has since come to PC with all its DLC bundled in. -
The Surge
Deck13 took what they learned from Lords of the Fallen and took the Soulslike genre into the future. The Surge has you stomping around in a mech suit fighting uncontrollable robots. Once you destroy an enemy, you can scrap their parts and convert them into weapons for you to use. A sequel is currently set to release in 2o19. -
Ashen
Developed by A44, Ashen puts players into a world without light. Each character is a muted faceless person, adding to the downtrodden vibe of the entire experience. While combat is inspired by Dark Souls, the game also features open-world exploration and novel passive multiplayer encounters. -
Immortal: Unchained
Going even more Norse than Lords of the Fallen, Immortal: Unchained finds you battling the monsters of Ragnarok. Instead of swords and spears, your character uses a mix of technologically advanced firearms to take down each and every mysterious foe. More fast-paced than other soulslikes, you'll need to duck and weave to stay alive. -
Death's Gambit
Pitched as a merger of Souslike and Castlevania, Death's Gambit is also one of the first games to take these concepts into the second dimension. You can choose from seven playable classes as you seek immortality in this labyrinth of death. -
Sinner: Sacrifice for Redemption
What if you didn't have to explore a Soulslike? What if you just fought a collection of out of control boss monsters? Then, you'd have Sinner: Sacrifice for Redemption. In this game, you start at your strongest and level down as you progress, adding to the challenge.