A casual, endless runner. Oh, and you poop on things.
Poop.
If the word, or synonyms like doody, sends you into a paroxysm of giggles, get ready to laugh, because Cat Daddy's mobile title Turd Birds is all about dropping loads. A brief video on launch reveals the premise, that a young man has created a helmet that gives him remote control over a bird, allowing him to control when it, ahem, rains guano from above.
Turd Birds is a free-to-play endless runner (the 2K representative called in an "endless pooper") published on iOS, Android, and Amazon. With flips of a finger you move your bird out of harm's way, and a tap of the screen drops bombs from above on people, and specific targets, below. Not that that's all there is to it.
Turd Birds connects with facebook and mines the pictures of your friends as potential targets at the end of the level. Not only that but leading up to the photo target are power-ups that change poop consistency and color. The power-ups are different food items; hamburgers, donuts, etc., and the more you collect, the more coins you receive. Coins can be spent on better power-ups and other bonuses.
Collecting feathers, which similarly has you dashing close to obstacles, allows you to unlock other birds with special abilities. I just had to write them down:
Beebee: a hummingbird with rapid poop.
Otis Splotus: a pigeon with mini-egg refill.
Hootie Tootie: an owl with easy power-ups.
While it appeared that you could purchase the flying feathered fertilizers with real money, Turd Birds doesn't force these kinds of free-to-play transactions; anything can be achieved by spending coins or feathers earned in the game. It was even possible to spend coins on a featherbox, where you could allocate feathers to the foul fowl of your choice.
Turd Birds looks like one of the strongest endless runners out there in the casual space, with a strong, clean 3D look and cartoony presentation. It's cute, but has the high production value you'd expect from a developer backed by a publisher like 2K. The pooping gameplay mechanic adds more to it than just the back and forth, making it engaging and fun (heheh, "pooping gameplay mechanic", heheh). Who would have thought that using a remote control helmet to force a bird to drop a deuce on an unsuspecting person's head would be so fun?
One last time: doody.