Name |
Description |
Prerequisites |
Max. Modules |
Cost |
Hourly Cost |
Shuttle Bus Depot |
Help your Sims get around the city! Shuttle buses stop here for low and medium wealth Sims. Number of Buses: 3. Bus Capacity: 40 Sims. |
Town Hall |
N/A |
$20,000 |
$300 |
Shuttle Bus Lot |
Expand your shuttle service! More shuttle buses means your shuttle bus system can support more passengers. Number of Buses: 3. Bus Capacity: 40 Sims. |
Shuttle Bus Depot |
8 (one comes with base) |
$7,000 |
$100 |
Bus Stop |
Wait for it...buses stop here for low and medium wealth Sims. Requires a Bus Terminal in the region or a Shuttle Bus Depot. Bus Stop Capacity: 125 Sims. |
Bus Terminal in region or Shuttle Bus Depot |
N/A |
$200 |
$10 |
Park and Ride |
Municipal and shuttle buses stop here for low and medium wealth Sims. Commuters can park in the back before taking the bus. Requires a Bus Terminal in the region or a Shuttle Bus Depot. Bus Stop Capacity: 80 Sims. |
Shuttle Bus Depot or Bus Terminal in region |
N/A |
$400 |
$30 |
Bus Terminal |
A terminal for larger municipal and regional buses. Low and medium wealth Sims can drive here before taking the bus. Municipal buses can pick up and drop off Sims inside the city as well as at neighboring cities with Bus Stops. Regional buses can drop off and pick up tourists here. Number of buses: 3. Bus Capacity: 80 Sims. |
City Hall, Department of Transportation |
N/A |
$45,000 |
$750 |
Bus Terminal Sign |
No, it's not a stop. You actually have to go inside! |
Bus Terminal |
1 |
$200 |
None |
Municipal Bus Garage |
Expand your bus fleet! Number of Buses: 3. Bus Capacity: 80 Sims. |
Bus Terminal |
8 (one comes with base) |
$15,000 |
$250 |
Streetcar Depot |
Ding! Ding! This station provides the basis of a streetcar system in your city. Includes three streetcars, but you'll need to add Streetcar Stops for it to have anywhere to go. Must be plopped on a High Density Streetcar Avenue. Number of Streetcars: 3. Streetcar Capacity: 200 Sims. |
Town Hall |
N/A |
$30,000 |
$375 |
Streetcar Sign |
It's a sign of things to come. Ha ha...what? |
Streetcar Depot |
1 |
$200 |
None |
Streetcar Garage |
Is streetcar desire out of control in your city? Add another streetcar to prevent passengers from being left waiting at stops. Number of Streetcars: 2. Streetcar Capacity: 200 Sims. |
Streetcar Depot |
6 |
$3,000 |
$300 |
Streetcar Stop |
The best place for Sims to stop in the middle of the road! Placed on a High Density Streetcar Avenue, this stop allows Sims to get on and off streetcars. Streetcar Capacity: 200 Sims. |
Streetcar Depot |
N/A |
$12 |
N/A |
High Density Streetcar Avenue |
This wide six-lane road supports high density zones with traffic lights at intersections. Streetcar tracks running down the center provide support for Streetcar Stops. Number of lanes: 6. Maximum Density Supported: High. |
None |
N/A |
$12 |
N/A |
Streetcar Tracks |
Two tracks for streetcars to travel along, useful for connecting sections of your city that do not share roads. Does not support Streetcar Stops. |
None |
N/A |
$3 |
None |
Passenger Train Station |
All aboard! Plop this station along rail tracks to service trains from the region. Passenger trains bring commuters and shoppers from cities connected by train plus low and medium wealth tourists from the region. Train Capacity: 400 Sims. |
City Hall, Department of Transportation |
N/A |
$40,000 |
$375 |
Train Station Sign |
Danger, train crossing! |
Train Station |
1 |
$200 |
None |
Heavy Rail Tracks |
Tracks to connect the Passenger Train Station to the rail network or to connect up to a Freight Rail Terminal at a Trade Port. |
None |
N/A |
$6 |
None |
Ferry Terminal |
When plopped along a shoreline, the Ferry Terminal provides a dock for commuters to travel by passenger ferry. Improve by adding Cruise Ship Docks or additional Passenger Ferry Docks. Ferry Capacity: 1,000 Sims. |
City Hall, Department of Transportation |
N/A |
$31,000 |
$575 |
Ferry Terminal Sign |
Caution: very large boats. |
Ferry Terminal |
1 |
$200 |
None |
Passenger Ferry Dock |
Dock for a passenger ferry to bring low and medium wealth workers from other cities in the region connected by water. Ferry Capacity: 1,000 Sims. |
Ferry Terminal |
1 (comes with base) |
$6,000 |
$200 |
Cruise Ship Dock |
Anyone for a game of shuffleboard? Allows cruise ships to dock, bringing medium and high wealth tourists in from the region. Cruise Ship Capacity: 2,000 Sims. |
Ferry Terminal |
1 |
$10,000 |
$375 |
Municipal Airport |
Fly medium wealth tourists to your city on small passenger planes. Upgrade the airport for high wealth tourists and greater capacity or to ship cargo. Residents do not want to live near an airport, but airports boost the happiness of nearby factories. Terminal Capacity: 200. |
City Hall, Department of Transportaiton |
N/A |
$85,000 |
$500 |
Municpal Airport Sign |
Has a very long list of items not allowed on board. |
Municipal Airport |
1 |
$200 |
None |
Cargo Terminal |
Send your city's industrial freight shipments out on cargo planes. |
Municipal Airport |
4 |
$8,000 |
$300 |
Passenger Terminal |
Increase your airport's capacity from rinky-dink to something more respectable. Allows private jet flights of high wealth tourists and large passenger planes filled with medium wealth tourists. |
Municipal Airport |
4 |
$8,500 |
$3350 |
Runway |
Add an additional runway to increase the frequency of flights carrying passengers or cargo. Terminal Capacity: 200. |
Municipal Airport |
4 (one comes with base) |
$15,000 |
$250 |