Banjo-Kazooie’s influence on Yooka-Laylee is unmistakable. Obviously, being largely composed of BK developers from Rare, Playtonic Games has made no secret of their desire to create Yooka-Laylee in the mold of their beloved 90s platformer. Even with only a tertiary knowledge of Banjo (I was always more of a Crash Bandicoot guy, myself), I can see where the changes happened. You change out Jinjos for…
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More meaningful collectibles
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Added gameplay depth
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Imaginative world design
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Creative bosses (overall)
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Collectibles become less desirable over time
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Uninspired final boss fight
