I finished the single-player campaign of Respawn Entertainment’s Titanfall 2 with a big smile on my face. Nearly every issue I had with their first entry had been addressed: there are characters, they have personality, and the seven-hour tale didn’t overstay its welcome.
Of course, the big reason I’m still smiling while writing this is because the game has a single-player campaign…
-
Engaging single-player campaign
-
Likeable characters
-
Smooth and exciting gameplay
-
Strong presentation
-
Multiplayer hasn't seen much change
-
Not much to work toward in multiplayer
-
Minor gameplay quibbles
