Top-notch organ and level grinding.
The last Playstation Vita game I reviewed was back in February 2014, two months before I got to see just a trailer for Drinkbox Studio’s Severed. Then, I originally expected to see Severed first during the Spring of last year and then last summer. So to see it come out now brings doomsaying regarding its…
-
Beautiful, distinct graphics
-
Excellent soundtrack with varied influences
-
Engaging combat with a puzzle-like quality to its strategy
-
Sudden difficulty spike in second act
-
Lack of touchscreen use for greater interactivity with environment
-
Badass female protagonist of color
-
No opportunities to flesh out story about world or Sasha's past
-
Nodal quality to map encourages "just one more" approach to play
-
That same quality also makes backtracking a bit tiresome
