Dark Souls III Review

Drawn like a moth to a bonfire.

The Soulsborne series is more than a feeling—it's a philosophy. Not only does it have a pervasive sense of foreboding, encumbrance, and desolation, but it's about challenge, perseverance, and a respect for old-school design that favors the death-driven trial by fire. Here, the last flickers of humanity are tested in a world of…

  • Very challenging combat
  • Power stances and weapon arts
  • Gorgeously eerie environments and vistas
  • PvP convenants
  • Solid boss fights, for the most part
  • A bit more linear than other Soulsborne games
  • Occasional framerate drops

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Very challenging combat Power stances and weapon arts Gorgeously eerie environments and vistas PvP convenants Solid boss fights, for the most part A bit more linear than other Soulsborne games Occasional framerate drops
Very challenging combat Power stances and weapon arts Gorgeously eerie environments and vistas PvP convenants Solid boss fights, for the most part A bit more linear than other Soulsborne games Occasional framerate drops
Very challenging combat Power stances and weapon arts Gorgeously eerie environments and vistas PvP convenants Solid boss fights, for the most part A bit more linear than other Soulsborne games Occasional framerate drops
Very challenging combat Power stances and weapon arts Gorgeously eerie environments and vistas PvP convenants Solid boss fights, for the most part A bit more linear than other Soulsborne games Occasional framerate drops
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