Hitman GO: Definitive Edition Review

Just what I thought I always wanted: an assassination game with miniatures.

With so many games being released on Android and iOS, it’s not surprising that more popular (and “suspectedly” popular) titles will make their way to a full portable game release, whether we like it or not. Usually they’re at least good, your Bejeweled and Peggle, so that’s a…

  • Visual style is clean, smooth, fantastic
  • Missions are bite-sized, just deep enough for short bursts
  • Low price point for a great distraction
  • Easy to pick up and play
  • Not a lot of difficulty barring a few later-stage, secondary challenges
  • Short experience, and no reason to go back into old levels
  • Why are there not more diorama-styled presentations? Seriously, it looks really cool

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Visual style is clean, smooth, fantastic Missions are bite-sized, just deep enough for short bursts Low price point for a great distraction Easy to pick up and play Not a lot of difficulty barring a few later-stage, secondary challenges Short experience, and no reason to go back into old levels Why are there not more […]
Visual style is clean, smooth, fantastic Missions are bite-sized, just deep enough for short bursts Low price point for a great distraction Easy to pick up and play Not a lot of difficulty barring a few later-stage, secondary challenges Short experience, and no reason to go back into old levels Why are there not more […]
Visual style is clean, smooth, fantastic Missions are bite-sized, just deep enough for short bursts Low price point for a great distraction Easy to pick up and play Not a lot of difficulty barring a few later-stage, secondary challenges Short experience, and no reason to go back into old levels Why are there not more […]
Visual style is clean, smooth, fantastic Missions are bite-sized, just deep enough for short bursts Low price point for a great distraction Easy to pick up and play Not a lot of difficulty barring a few later-stage, secondary challenges Short experience, and no reason to go back into old levels Why are there not more […]
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