A double-sided blade.
Blade & Soul speaks to me in an unexpected way, not only because I miss beat-'em-up classics like Streets of Rage and Final Fight, but also because no small part of childhood was spent watching kung fu movies that my father rented in New York City Chinatown. Heroes would fly into the air in floaty clothing that…
-
Solid translation of kung-fu in an action MMO
-
Gorgeous environments
-
Endgame dungeons are challenging
-
Cross-server dungeon option
-
PvP arena and character class balance
-
Much more content to come
-
Neat gliding skills but occasional platforming sections are irritating
-
Passable story
-
Repetitive enemies
-
Boring fetch-and-kill quests
-
Limited stamina bar
-
UI interface for attacks is a bit convoluted
