J-STARS Victory VS+ Review

Anime for everybody.

Usually, when I feel like a series or collection of series is just throwing out a cash-in title, I expect the worst:Ccharacters appear and spew one-liners, appear doing “their thing” (whatever that might be), and leave a bad taste in player’s mouths as they head to the bank. The last few anime tie-in games I’ve played have…

  • Like I said, there’s no Yamcha to muck things up
  • Battles are frantic, but (somewhat) controlled
  • No countering system
  • Simple control scheme, maybe too simple
  • Character animation styles kept together well in 3D
  • Story in “J-Adventure” is a joke
  • Seriously, no natural conflicts to integrate?

6

Upcoming Releases
Like I said, there’s no Yamcha to muck things up Battles are frantic, but (somewhat) controlled No countering system Simple control scheme, maybe too simple Character animation styles kept together well in 3D Story in “J-Adventure” is a joke Seriously, no natural conflicts to integrate?
Like I said, there’s no Yamcha to muck things up Battles are frantic, but (somewhat) controlled No countering system Simple control scheme, maybe too simple Character animation styles kept together well in 3D Story in “J-Adventure” is a joke Seriously, no natural conflicts to integrate?
Like I said, there’s no Yamcha to muck things up Battles are frantic, but (somewhat) controlled No countering system Simple control scheme, maybe too simple Character animation styles kept together well in 3D Story in “J-Adventure” is a joke Seriously, no natural conflicts to integrate?
Like I said, there’s no Yamcha to muck things up Battles are frantic, but (somewhat) controlled No countering system Simple control scheme, maybe too simple Character animation styles kept together well in 3D Story in “J-Adventure” is a joke Seriously, no natural conflicts to integrate?
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