Assassin’s Creed Chronicles: China Review

The ho-hum assassin.

While playing through Assassin’s Creed Chronicles: China’s seven-hour campaign, I couldn’t help thinking about the horror movie The Devil Inside. Before that rather unremarkable flick, back in 1999, The Blair Witch Project was the real deal, as a horror flick made on a shoestring budget that changed the horror genre by implementing an effective (and cheap) premise:…

  • Gorgeous level design
  • Lengthy campaign for ten bucks
  • Generic, barely-there story
  • Also, generic characters
  • Lacks heart, no real purpose
  • Combat weirdly not fun for a 2D side-scroller

5

Upcoming Releases
Gorgeous level design Lengthy campaign for ten bucks Generic, barely-there story Also, generic characters Lacks heart, no real purpose Combat weirdly not fun for a 2D side-scroller
Gorgeous level design Lengthy campaign for ten bucks Generic, barely-there story Also, generic characters Lacks heart, no real purpose Combat weirdly not fun for a 2D side-scroller
Gorgeous level design Lengthy campaign for ten bucks Generic, barely-there story Also, generic characters Lacks heart, no real purpose Combat weirdly not fun for a 2D side-scroller
Gorgeous level design Lengthy campaign for ten bucks Generic, barely-there story Also, generic characters Lacks heart, no real purpose Combat weirdly not fun for a 2D side-scroller
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