Theatrhythm Dragon Quest [Import] Review

The beat approaches! Command?

It's hard not to compare Theatrhythm Dragon Quest to its Final Fantasy counterpart. I feel like I shouldn't, and I don't want to, but ignoring Theatrhythm Final Fantasy is impossible—much the same way that evaluating Dragon Warrior and Final Fantasy separately felt impossible back in the 1980s. They're siblings in…

  • All the feels of an almost 30-year-old series
  • Almost entirely arranged music
  • Bright, colorful, looks great
  • It's like they try to make these menus as slow as possible
  • Unlocking songs somewhat tedious
  • RPG elements more important than in Theatrhythm Final Fantasy
  • Simple Mode adds accessibility
  • Sugoroku

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Upcoming Releases
All the feels of an almost 30-year-old series Almost entirely arranged music Bright, colorful, looks great It's like they try to make these menus as slow as possible Unlocking songs somewhat tedious RPG elements more important than in Theatrhythm Final Fantasy Simple Mode adds accessibility Sugoroku
All the feels of an almost 30-year-old series Almost entirely arranged music Bright, colorful, looks great It's like they try to make these menus as slow as possible Unlocking songs somewhat tedious RPG elements more important than in Theatrhythm Final Fantasy Simple Mode adds accessibility Sugoroku
All the feels of an almost 30-year-old series Almost entirely arranged music Bright, colorful, looks great It's like they try to make these menus as slow as possible Unlocking songs somewhat tedious RPG elements more important than in Theatrhythm Final Fantasy Simple Mode adds accessibility Sugoroku
All the feels of an almost 30-year-old series Almost entirely arranged music Bright, colorful, looks great It's like they try to make these menus as slow as possible Unlocking songs somewhat tedious RPG elements more important than in Theatrhythm Final Fantasy Simple Mode adds accessibility Sugoroku
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