The beat approaches! Command?
It's hard not to compare Theatrhythm Dragon Quest to its Final Fantasy counterpart. I feel like I shouldn't, and I don't want to, but ignoring Theatrhythm Final Fantasy is impossible—much the same way that evaluating Dragon Warrior and Final Fantasy separately felt impossible back in the 1980s. They're siblings in…
-
All the feels of an almost 30-year-old series
-
Almost entirely arranged music
-
Bright, colorful, looks great
-
It's like they try to make these menus as slow as possible
-
Unlocking songs somewhat tedious
-
RPG elements more important than in Theatrhythm Final Fantasy
-
Simple Mode adds accessibility
-
Sugoroku
