It feels like the first time.
When I think of all-out warfare, I think World War II. I think about bombs dropping and how much it affects the way someone hears something almost immediately afterwards. That’s why the idea of a video game where the objective is to literally smash the opponent through the very boundaries of space and time, because remember…
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Deep fighting mechanics
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Stable online net code
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Smash Run
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Varied roster of beloved characters
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Great visuals and animations
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Excellent soundtrack
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Controls feel too small on 3DS
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Not ideal for very long play
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Easy to sink-in if you're a dedicated fighter
