Destroy All Humans Review |

Destroy All Humans Remake Review | The extraterrestrial with extra enhancements

DESTROY ALL HUMANS REMAKE REVIEW FOR PS4, XBOX ONE, AND PC. THQ Nordic is set on warmastering, re-Mars-tering, rehydrating, and re-reckoning a whole host of games from annals of yesteryear. But instead of touching up classics like Final Fantasy 7,

  • Dramatically improved controls and upgrade trees properly modernize the gameplay, especially the new skating mechanic.
  • Goofy sense of humor has mostly aged well.
  • Human characters aside, visuals are dramatically improved and have a more varied palette.
  • Occasionally draconian fail states.
  • Dated mission design.
  • Extremely repetitive voice barks and mediocre audio quality.

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Dramatically improved controls and upgrade trees properly modernize the gameplay, especially the new skating mechanic. Goofy sense of humor has mostly aged well. Human characters aside, visuals are dramatically improved and have a more varied palette. Occasionally draconian fail states. Dated mission design. Extremely repetitive voice barks and mediocre audio quality.
Dramatically improved controls and upgrade trees properly modernize the gameplay, especially the new skating mechanic. Goofy sense of humor has mostly aged well. Human characters aside, visuals are dramatically improved and have a more varied palette. Occasionally draconian fail states. Dated mission design. Extremely repetitive voice barks and mediocre audio quality.
Dramatically improved controls and upgrade trees properly modernize the gameplay, especially the new skating mechanic. Goofy sense of humor has mostly aged well. Human characters aside, visuals are dramatically improved and have a more varied palette. Occasionally draconian fail states. Dated mission design. Extremely repetitive voice barks and mediocre audio quality.
Dramatically improved controls and upgrade trees properly modernize the gameplay, especially the new skating mechanic. Goofy sense of humor has mostly aged well. Human characters aside, visuals are dramatically improved and have a more varied palette. Occasionally draconian fail states. Dated mission design. Extremely repetitive voice barks and mediocre audio quality.
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