I can keep up.
As much as I praised inFamous: Second Son’s dynamic power sets, wide-open Seattle, and varied objectives, I can't help but think I may have been harder on the game than I needed to be given the challenges facing PS4 and Xbox One developers. We heard so much praise and excitement leading up to these launches that you can’t fault me…
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New neon powers, mobility
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Launching from roof-to-roof
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Battle Arenas
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Rescue and Survival modes
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Fetch doesn't get any new powers
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Delsin's movesets in Battle Arena
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Standalone download
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No need to have played inFamous: Second Son
