Lightning Returns: Final Fantasy XIII Review

Lightning's third strike. And you know what that means….

Lightning Returns is a game constantly at odds with itself, designed to take Final Fantasy in an open-world direction, yet without the things that make open-world games fun. For being advertised and hyped up by its creators as so much more open and free than either of its FFXIII elders, there is a…

  • Outstanding battle system
  • Great art direction makes exploration enjoyable
  • Solid environments and OST
  • For a game whose pride is its combat, way too low enemy variety
  • Customization starts well, but fizzles out
  • Corny script and terrible story
  • Mind-blowingly stupid ending
  • Open world, yet not enough content to fill it
  • Jaggies riding every edge, textures look terrible
  • Developed with contradictory philosophies, and it shows

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Outstanding battle system Great art direction makes exploration enjoyable Solid environments and OST For a game whose pride is its combat, way too low enemy variety Customization starts well, but fizzles out Corny script and terrible story Mind-blowingly stupid ending Open world, yet not enough content to fill it Jaggies riding every edge, textures look […]
Outstanding battle system Great art direction makes exploration enjoyable Solid environments and OST For a game whose pride is its combat, way too low enemy variety Customization starts well, but fizzles out Corny script and terrible story Mind-blowingly stupid ending Open world, yet not enough content to fill it Jaggies riding every edge, textures look […]
Outstanding battle system Great art direction makes exploration enjoyable Solid environments and OST For a game whose pride is its combat, way too low enemy variety Customization starts well, but fizzles out Corny script and terrible story Mind-blowingly stupid ending Open world, yet not enough content to fill it Jaggies riding every edge, textures look […]
Outstanding battle system Great art direction makes exploration enjoyable Solid environments and OST For a game whose pride is its combat, way too low enemy variety Customization starts well, but fizzles out Corny script and terrible story Mind-blowingly stupid ending Open world, yet not enough content to fill it Jaggies riding every edge, textures look […]
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