Show no restraint. Win at all costs.
Punching, kicking, head-butting—these tools allow a fighter to bruise, break, and bloody a willing opponent. I tried those moves in the GR office during Microsoft’s launch of the first Kinect for Xbox 360, but with a willing virtual opponent. I discovered that camera-based brawling, where every punch gets thrown into nothingness and leaves you feeling…
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Detects movement when you're precise and controlled
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Forces you to "mash" combos with some crazy difficulty
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Camera can misread your moves
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Menus don't work
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Physical exercise
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Bad writing and annoying characters
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Little to no plot or character development
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Hurts to play
