In the zone.
Killzone has always had a message hidden in the battles and bloodshed on other worlds, shining a light on our own struggles and the futility of war. The developers at Guerrilla Games have drawn from world wars, past and present, to fuel the fires of conflict between Vektan and Helghan forces, but my favorite lessons are the ones less obviously on…
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Gorgeous graphics and art design
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Technically clean at launch
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Some chugging during intense multiplayer dog piles
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Damages of war make a powerful message
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Objectives are unclear
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Fully customizable multiplayer
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Excellent net code
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Planned support
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Broken stealth
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Console exclusive nationalism
