mario kart tour review

Mario Kart Tour Review | Surprising innovation spoiled by microtransactions

Mario Kart Tour makes a terrible first impression. Taking players on a whirlwind tour of mobile gaming’s worst habits, money-making strategies are present at every turn. There’s a $4.99 monthly subscription service, woefully overpriced $19.99 “sets” containing high-tier items, and randomized loot draws with frustratingly low odds of gaining anything worthwhile. However, after spending 10+ hours with it, scraping beneath Tour‘s various monetization…

  • Combos completely change up the Mario Kart formula.
  • Points-based progression system makes you think beyond the winners' podium.
  • Looks great on mobile.
  • Challenges provides plenty to do.
  • Auto-acceleration isn't for everyone.
  • 200cc is locked behind a monthly paywall.
  • Microtransactions everywhere.
  • Some special moves feel useless.

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Combos completely change up the Mario Kart formula. Points-based progression system makes you think beyond the winners' podium. Looks great on mobile. Challenges provides plenty to do. Auto-acceleration isn't for everyone. 200cc is locked behind a monthly paywall. Microtransactions everywhere. Some special moves feel useless.
Combos completely change up the Mario Kart formula. Points-based progression system makes you think beyond the winners' podium. Looks great on mobile. Challenges provides plenty to do. Auto-acceleration isn't for everyone. 200cc is locked behind a monthly paywall. Microtransactions everywhere. Some special moves feel useless.
Combos completely change up the Mario Kart formula. Points-based progression system makes you think beyond the winners' podium. Looks great on mobile. Challenges provides plenty to do. Auto-acceleration isn't for everyone. 200cc is locked behind a monthly paywall. Microtransactions everywhere. Some special moves feel useless.
Combos completely change up the Mario Kart formula. Points-based progression system makes you think beyond the winners' podium. Looks great on mobile. Challenges provides plenty to do. Auto-acceleration isn't for everyone. 200cc is locked behind a monthly paywall. Microtransactions everywhere. Some special moves feel useless.
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