Astral Chain Review | Off the chain

PlatinumGames has been on a roll since its inception a decade ago, and almost every title the studio has released has solid gold. This is a double-edged sword, as it puts each of its new releases under a microscope. After the fantastic Nier: Automata I was skeptical that PlatinumGames could reinvent its beat-em-up RPG formula to such positive results again, but Astral…

  • Controlling two characters in combat is fluid and innovative.
  • Story is very anime, but manages to avoid overusing tropes.
  • Graphics and performance are every good given the Switch's hardware.
  • Great world and interesting concepts.
  • Doesn't take itself too seriously.
  • Non-combat gameplay could have been more interesting if expanded upon.

9

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Controlling two characters in combat is fluid and innovative. Story is very anime, but manages to avoid overusing tropes. Graphics and performance are every good given the Switch's hardware. Great world and interesting concepts. Doesn't take itself too seriously. Non-combat gameplay could have been more interesting if expanded upon.
Controlling two characters in combat is fluid and innovative. Story is very anime, but manages to avoid overusing tropes. Graphics and performance are every good given the Switch's hardware. Great world and interesting concepts. Doesn't take itself too seriously. Non-combat gameplay could have been more interesting if expanded upon.
Controlling two characters in combat is fluid and innovative. Story is very anime, but manages to avoid overusing tropes. Graphics and performance are every good given the Switch's hardware. Great world and interesting concepts. Doesn't take itself too seriously. Non-combat gameplay could have been more interesting if expanded upon.
Controlling two characters in combat is fluid and innovative. Story is very anime, but manages to avoid overusing tropes. Graphics and performance are every good given the Switch's hardware. Great world and interesting concepts. Doesn't take itself too seriously. Non-combat gameplay could have been more interesting if expanded upon.
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