Long live Laurence Barnes.
I completed Crysis 3 in one long, sweaty-palmed sitting. I feel as though it's significant to mention this, not as some lazy way of critiquing its length-to-price ratio, but as a whole-hearted compliment. Sure, I've had to crunch long play sessions to keep up with my workload before (comes with the job), but…
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One-two punch of art direction and technical wizardry
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Surprisingly memorable characters...
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in a silly sci-fi story
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Levels offer more freedom than Crysis 2's, while maintaining streamlined focus
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Elegant control scheme and UI make accessing abilities a breeze
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Huge array of potent tactical options
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Tech bow is as badass as advertised...
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...but a little TOO badass
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Five difficulty settings, and tons of single and multiplayer unlockables
