Prototype 2 Review

A superficial prototype.



Prototype 2 questions the merit of one idealisticsome would say, essentialquality of video games: fun. In the craft of writing, "fun" is usually seen as a childish word, a brainless adjective that shouldn't be used unless it's absolutely appropriate. In the craft of video games, "fun" is usually the goal, that feeling of unadulterated whimsy or…

  • Fun powers and combat
  • "Playground" open world
  • Lots of skill upgrades, abilities, mutations
  • Radnet
  • Story and characters are boring
  • Stealth kills are broken
  • Not much relation to the NYC setting

7

Upcoming Releases
Fun powers and combat "Playground" open world Lots of skill upgrades, abilities, mutations Radnet Story and characters are boring Stealth kills are broken Not much relation to the NYC setting
Fun powers and combat "Playground" open world Lots of skill upgrades, abilities, mutations Radnet Story and characters are boring Stealth kills are broken Not much relation to the NYC setting
Fun powers and combat "Playground" open world Lots of skill upgrades, abilities, mutations Radnet Story and characters are boring Stealth kills are broken Not much relation to the NYC setting
Fun powers and combat "Playground" open world Lots of skill upgrades, abilities, mutations Radnet Story and characters are boring Stealth kills are broken Not much relation to the NYC setting
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