Left Alive review featured labeled

Left Alive review | Better off dead

Front Mission is the perfect example of a franchise with a deep lore and quality entries that has been completely mismanaged. In the West, the Front Mission IP just can’t catch a break. The first entry released outside of Japan was 2000’s Front Mission 3. Unlike the Final Fantasy series, Square didn’t bother with the weird numbering scheme, and even as a kid I was…

  • Interesting characters, setting, and plot.
  • Gameplay is broken and unfun.
  • AI is unpredictable, and not in a good way.
  • Stealth game without stealth kills = frustration.
  • Screeches that the enemy is approaching non-stop.

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Interesting characters, setting, and plot. Gameplay is broken and unfun. AI is unpredictable, and not in a good way. Stealth game without stealth kills = frustration. Screeches that the enemy is approaching non-stop.
Interesting characters, setting, and plot. Gameplay is broken and unfun. AI is unpredictable, and not in a good way. Stealth game without stealth kills = frustration. Screeches that the enemy is approaching non-stop.
Interesting characters, setting, and plot. Gameplay is broken and unfun. AI is unpredictable, and not in a good way. Stealth game without stealth kills = frustration. Screeches that the enemy is approaching non-stop.
Interesting characters, setting, and plot. Gameplay is broken and unfun. AI is unpredictable, and not in a good way. Stealth game without stealth kills = frustration. Screeches that the enemy is approaching non-stop.
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