Torchlight Review

Loot whoring now in analog mode.



What happens when you leave one of the biggest game companies in the world and decide to make a game of your own? Well, for some, it turns out to be Hellgate: London, and ultimately, a flop. But in Runic Games' case, their 2009 game Torchlight was a hit. It had a lot…

  • Sounds, plays, and smells like <b>Diablo</b>
  • Loot, loot, loot!
  • Stutter, stutter, stutter!
  • Smooth transition to analog controls
  • Clumsy interface design
  • Repetitive in spots
  • Very few new things for returning fans
  • Spotty pet and enemy path-finding

8

Upcoming Releases
Sounds, plays, and smells like <b>Diablo</b> Loot, loot, loot! Stutter, stutter, stutter! Smooth transition to analog controls Clumsy interface design Repetitive in spots Very few new things for returning fans Spotty pet and enemy path-finding
Sounds, plays, and smells like <b>Diablo</b> Loot, loot, loot! Stutter, stutter, stutter! Smooth transition to analog controls Clumsy interface design Repetitive in spots Very few new things for returning fans Spotty pet and enemy path-finding
Sounds, plays, and smells like <b>Diablo</b> Loot, loot, loot! Stutter, stutter, stutter! Smooth transition to analog controls Clumsy interface design Repetitive in spots Very few new things for returning fans Spotty pet and enemy path-finding
Sounds, plays, and smells like <b>Diablo</b> Loot, loot, loot! Stutter, stutter, stutter! Smooth transition to analog controls Clumsy interface design Repetitive in spots Very few new things for returning fans Spotty pet and enemy path-finding
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