If a Vampire dies outside of a castle, does it make a sound?
Historically a 2D affair, Castlevania games have found a sweet spot in adapting Metroid-vania style play to a newly designed castle time and time again. Sending the player backdashing this way and that never seemed to bore critics or gamers alike, but letting Castlevania stagnate would…
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The journey...
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The fighting...
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And the visuals...
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...are hampered by poor cameras
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...and poor frame rates.
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Completely validates Castlevania in 3D
