Acing the Tameshigiri.
In the world of folks unceremoniously known as “gamers”, there’s nothing worse than those gamers who chronically clamor for innovation, exclaim their boredom with all the gritty, photo-realistic first-person shooters, the solid but conservative action-adventure titles, and annualized, money-grubbing franchises, but then are inexplicably afraid of change and anything that they deem weird. They are the complainers that complain about…
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New standard for artistic 2D graphics
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...on <i>any</i> platform.
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Fantastic Japanese voice-acting
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Seamless, natural soundtrack
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Simple and addictive hack-'n'-slash
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Brisk and light RPG elements
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Touchy jump (for Nunchuk only)
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A lot of backtracking
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Very limited technique progression
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Recycled enemies and environments
