Sorry Samus, your Metroid is in another complex.
Some say imitation is the sincerest form of flattery, and it couldn’t hold more true in regards to Shadow Complex. Chair, the developer, was unflinchingly clear about it when the game was first announced: They wanted to make a game like Super Metroid. Such great aspirations were met with knee-jerk disdain…
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Generous visuals and effects
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Fairly long campaign mode
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Challenging bonus speed run mode
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Good implementation of leaderboards
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Handy map
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Shooting 3D on 2D plane can be wonky
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Generic enemy design
