Video games, especially in the triple A space, have almost always been comfortable with using “bigger” as comparable buzzword for “better.” It’s hard to read about a sequel without also seeing how it dwarfs its predecessor or other games in its genre. This size-measuring competition and race to make the increasingly infinite game has left the door open for indie titles to deliver smaller experiences…
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Cute visuals and soundtrack.
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Simple, but engaging central puzzle mechanic.
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Story and gameplay are wonderfully conveyed without text or dialogue.
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It’s short but doesn’t overstay its welcome.
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A small handful of vague clues make you linger over them for too long.
