Built to Scale.
Finally, a mini-game collection that isn’t flawed because it’s a mini-game collection. Maybe you’re sick of editors like me railing on mini-game collections like some sort of scapegoat, but when I’m walking down the aisles at my local GameStop and see some “89-in-1” spiel on a game by some DDD-developer trying to make a quick buck, that’s enough to make me patrol…
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How mini-game collections <i>should</i> be done
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Whimsical graphics and music
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Unique themes for each mini-game
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Simple controls that require technique
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Extremely challenging
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No quick restart function
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No control over achieving perfects
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Repetitious in design
