Wall-E Review

Waste management Imagineering.

A few months ago, we got to take a tour of the Pixar offices in Emeryvillle—a fun, eye-opening (and ludicrously security-intensive) tour that included a then-exclusive screening of a handful of sequences from the then-forthcoming WALL-E motion picture. If Pixar movies can be said to follow a ‘formula’, they’ve more or less stuck to it with their most recent theatrical outing. It’s…

  • Appealing, if linear, level design
  • Mostly gets the feel of the movie
  • Cool, breezy Eve segments
  • Iffy camera and mechanics
  • Lackluster visuals
  • Tacked-on multiplayer
  • Short on collectables and replayability

3

Upcoming Releases
Appealing, if linear, level design Mostly gets the feel of the movie Cool, breezy Eve segments Iffy camera and mechanics Lackluster visuals Tacked-on multiplayer Short on collectables and replayability
Appealing, if linear, level design Mostly gets the feel of the movie Cool, breezy Eve segments Iffy camera and mechanics Lackluster visuals Tacked-on multiplayer Short on collectables and replayability
Appealing, if linear, level design Mostly gets the feel of the movie Cool, breezy Eve segments Iffy camera and mechanics Lackluster visuals Tacked-on multiplayer Short on collectables and replayability
Appealing, if linear, level design Mostly gets the feel of the movie Cool, breezy Eve segments Iffy camera and mechanics Lackluster visuals Tacked-on multiplayer Short on collectables and replayability
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