Fans and critics alike, myself included, were incredibly frustrated when Destiny 2‘s first expansion, Curse of Osiris, released. With the base game feeling like a big step backward from the original Destiny post-Rise of Iron, plenty of people were hoping an expansion would bring changes and new areas that would last for months. Instead, we were treated to Mercury, a map with…
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It's better than Curse of Osiris.
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The campaign starts with an interesting premise.
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Still no real matchmaking.
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Campaign ends up being stale and is only the length of a longish feature film.
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Doesn't do anything to improve core gameplay.
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New post-game content requires a long grind.
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Shows that Bungie didn't listen to complaints about Curse of Osiris.
