What if you stripped Skyrim of the fantastical creatures and magic? Would it still be fun? Warhorse Studios seeks to answer that question with Kingdom Come: Deliverance, their first title. Instead of dragons and Dwemer ruins, Kingdom Come takes a more historical approach. It’s a risky gamble, as real life tends to be a lot more mundane than fiction. I mean, who…
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40+ hour story with at least 100 hours of content altogether.
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Unique and challenging combat system.
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Great quest design avoids genre cliches.
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Graphics are stellar, especially for an indie production.
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Manages to be historically-based without detriment to gameplay.
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Really in-depth gear system.
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Action-based stats feel a lot better in this type of game than traditional leveling.
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The save system sucks so bad.
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Has quite a few bugs, though none of them are truly gamebreaking.
