Reich and wrong.
Developers have been trying to combine action and strategy for years, but most efforts haven’t paid off very well. Either the gameplay gets so bogged down with complex strategic elements that the action becomes moot, or the action is so over the top, the strategy is barely there. A few have delivered this hallowed peanut butter cup admirably (the classic…
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Destruction on Demand is cool
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As is the multiplayer
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But not the single-player
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Unsatisfying gunplay
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Derivative design
