I’d rather be Boba Fett.
You
have
to
appreciate
the
thought
behind
Mace
Griffin:
Bounty
Hunter.
Though
it’s
been
cooking
in
the
development
oven
for
a little
too
long,
how
can
you
not
be
somewhat
intrigued
by
the
prospect
of
a first-person
shooter/space-action
adventure
combo
that
allows
seamless
transition
between
the
two
genres?
That
sounds
really
good
on
paper.
Unfortunately, paper is the only…
-
Looks good
-
Some decent frag fun
-
Big levels
-
Brutally linear
-
No multiplayer whatsoever
-
No ship customization
-
Repetitive gameplay
